![]() Choose either the NewMap or LoadMap option.This is achieved by either choosing the Map Editor option on the autorun screen or by choosing the program in the file folder. If you choose the "LoadMap" option, scroll down to which ever item you are currenly dealing with. The order of this toturial is based mainly on the "NewMap" option, as explained below. You should not have to create any files your self, to get it to work, once it is exported (as long as it is named correctly and in the correct folders) it should work.This is a Walkthtrough on the how to properly use the Map Editor program that comes with Heroes of Might and Magic II. If you are missing any of the folders simply create it, however it should already be there. sga file that is made when you export, it should automatically go to this file path.Ĭ:\Users\UserName\Documents\My Games\Company of Heroes 2\mods\scenarios The scenarios properties name can be w/e you want though, as that is the name that shows up in the modding hub and in game, it will default to the map name that you saved it under.Īs for the. The name of your map folder and the actual name of your map half to be the same. Inside the folder with the name of your map is where all your files that get compressed into. Jump back to quoted post, 00:59 AM delta062Ĭ:\Program Files (x86)\Steam\SteamApps\common\Company of Heroes 2\CoH2\Data\Scenarios\mp\NAME OF YOUR MAP
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